Friday, December 22, 2006

MS4W alpha

Hmm ... seminggu buat ni je ... AIS data lum sentuh lagi ... hahahah ...
takpe ... UI-nye amik dr ka-Map and server .... MS4W laaa ... oh ... lupa .. built on Apache(PHP).

Nak decode data AIS dan display ... tapi akibat hasutan Mohd Marwan, terus setup server ni jadi WMS client. ( WMS == Web Map Server ). So setelah reformat ENC nye data cantik2 nye .. tarok la data WMS kat blakang ... the end result :

Data blakang tu image mosaic yg diambil dr server NASA (http://onearth.jpl.nasa.gov/)

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Monday, December 18, 2006

MS4W

Ok ... 3d viewer dah siap ... done and dusted. No real use for it YET ! ... tp takpe .. ada proj baru.
-MapServerForWindows.-
Linux pn ada tp memandangkan PC kerajaan manjang pakai windows je ... so pakai la ni ... lg pn config die sng skit .. hehehe. Map atas tu display data ENC. Data AIS bakal di-display-kan. Sehari suntuk buat ngan member aku Marwan.
For more info, jenguk la blog die ....

Next ... AIS ...( Automatic Identification System )..

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Thursday, December 14, 2006

GeoViewer 3D


Tgh sambung program smalam tu. Dah bagi nama dah... GeoViewer 3D ...tp ... sangkut lak kat UI die ... tak tau nak buat pe. Tak de idea setakat ni. Prog ni pon lum tentu hala tujunye ... hahahah ... ini la namanya R&D. Well, hari ni tukar color scheme ngan tarok legend blah kanan. The scale factor still kene tukar nanti once I get the correct measurements.

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Wednesday, December 13, 2006

3D Data Display

OK ... dah start keje ... ok la takat ni. Boss aku takde, so takde org monitor aku. Bukannya aku tak buat keje tp kalau die ada ... pressure gak la.
So aku dah abandon cita2 aku tuk buat terrain viewer pakai 3d game engine tu. Limit game engine tu 65000 triangles. Banyak tu sebenarnya tp menurut demand data accuracy, kene go back to the basics...
Topology of Malaysia
OpenGL.

Senang gak la sbb lagi sempoi dr game kereta aku tu. So aku amik a stipped down version of the code and modified it. The tricky thing is to manage 500,000 vertices so I had to store the all in an Array. Sesiapa ada cara yg lg baik ... sila bg tau kat aku sbb byk data ni ....

500,000 kali 3 (for x,y,z) ... = 1,500,000.
That is 1 million float variables ... byk siotttt ....
Color nye aku compute at runtime. Tp skali dah load model ni ... run nye leh terima la .. tak la lembab. Nasib baik pakai C++, bkn JAVA.

Sorry tp takleh kasi korg dload yg ni ... hehehe ... screenshot je leh la ... still in development ...

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Tuesday, December 05, 2006

Terrain Viewer Test


This is my new project I have developed independantly using C++ and Irrlicht libraries. The camera controls are the mouse and you can switch between orthographic and perspective viewing using keys "O" and "P". I could use a few testers but later on I'll be working so this will be owned by the company. But while its free and MINE ... you can download it here

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HOME !!!


Ku kembali ... !!! Byk btul yg dah berubah. Macam2 terjadi. Bilik aku pn da jadi office. Byk bende yg berlaku semasa aku takde .. sedih dan gembira. Life changing moments which I have missed the opportunity to witness and be a part of, and for that I am very sorry.
What can I say .. life goes on.

I've got things to settle this week but hopefully I'm free later on. I'll see you then ...

... PENAT !!!